# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
N302 | Calculated Risk | Score this immediately if a friendly fighter makes a Move action through a lethal hex that damages them but doesn't take them out of action. | 1 | - | ? | - | ||||||
N319 | Fired Up | Score this in an end phase if at least one surviving friendly fighter is Inspired. | 1 | - | - | - | ||||||
N338 | Keep Chopping | Score this in an end phase if your warband made an Attack action in four or more activations in the preceding action phase. | 2 | - | ? | - | ||||||
N384 | Versatile Fighter | Score this in an end phase if the same friendly fighter made both an Attack action with a Range of 1 or 2 and an Attack action with a Range of 3 or more in the preceding action phase. | 1 | - | - | - | ||||||
N420 | Haymaker | +2 Dice for the first Attack action made by a friendly fighter in the next activation. You cannot make defence rolls for that fighter. The latter effect persists until that fighter is out of action or the end of the round, whichever happens first. | - | - | - | - | ||||||
N441 | Regal Vision | Choose a friendly fighter that is holding an objective. That fighter becomes Inspired. | - | - | - | - | ||||||
N499 | Faneway Crystal | When this fighter makes a Move action, they do not move normally. Instead, place them on any objective token, then discard this card. It is still considered to be a Move action. | - | - | ? | - | ||||||
N500 | Fated Blade | 1 Smash 2 - Roll five attack dice each time this Attack action succeeds. Its Damage characteristic is equal to the number of Smash and Critical success rolled. |
- | - | ? | - | ||||||
N503 | Gloryseeker | +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more. | - | - | - | NVduplicate | 35/44 (79.55%) | |||||
N550 | Tome of Offerings | Katophrane Tome If this fighter takes an enemy fighter out of action, gain 1 additional glory point. |
- | - | - | - | ||||||
P47 | Two Steps Forward | Choose two friendly fighters and push each of them one hex. Then choose an opponent: they choose one fighter from their warband and push them up to one hex. | - | - | ? | - | ||||||
P49 | Blazing Soul | This fighter is Inspired and cannot be un-Inspired. This upgrade cannot be applied to a fighter that cannot be Inspired. | - | - | - | - | ||||||
B1 | Bestial Cunning | Surge: Score this immediately when you play your third or subsequent gambit in a single round. | 1 | - | - | - | ||||||
B4 | Conquerors | Score this in an end phase if your warband holds one or more objectives in enemy territory. | 1 | - | - | - | ||||||
B5 | Despoilers | Surge: Score this immediately after an activation if your warband holds three or more objectives. | 2 | - | - | - | ||||||
B6 | Killing Blow | Surge: Score this immediately when a friendly fighter's Attack action that targets a fighter that has no wound tokens takes the target fighter out of action. | 1 | - | - | - | ||||||
B7 | Proven Superiority | Dual: Score this in an end phase If: Any enemy leaders are out of action And: Your leader is not out of action. |
2 | - | - | - | ||||||
B8 | Raiders | Surge: Score this immediately after an activation if three or more friendly fighters are in enemy territory. | 1 | - | - | - | ||||||
B9 | Stampede | Surge: Score this immediately when a third or subsequent friendly fighter makes a Charge action in the same phase. | 1 | - | - | - | ||||||
B10 | Survival of the Fittest | Dual: Score this in an end phase If: There are one or more surviving friendly fighters And: Five or more fighters are out of action. |
2 | - | - | - | ||||||
B14 | Baying Hatred | +1 Damage to the first Range 1 or Range 2 Attack action made by a friendly fighter in the next activation. | - | - | - | - | ||||||
B15 | Berserk Bellow | Choose an enemy fighter adjacent to a friendly fighter and push them up to one hex, and up to one additional hex for each wound token the friendly fighter has. | - | - | - | - | ||||||
B17 | Blood Taunt | Choose a friendly fighter. They are dealt 1 damage. Give them a Guard token. +2 Dice to the first Attack action made by that fighter in the next activation. | - | - | - | - | ||||||
B18 | Bull Charge | The first Attack action made by a friendly fighter as part of a Charge action in the next activation has Innate (Fury). | - | - | - | - | ||||||
B21 | Vile Invaders | Choose up to two friendly Hunters and push them up to two hexes each. | - | - | - | - | ||||||
B28 | Heedless of Pain | +1 Wounds. | - | Draknar, Murghoth Half-horn | - | - | ||||||
B30 | Savage Bolt | (Errata update) The Grievous 1 keyword replaces the similar ability on this card. 3 Focus - 1 Knockback 1. On a critical hit this Attack action has +1 Damage. |
- | Grashrak Fellhoof | - | - | ||||||
B32 | Trophy Taker | When this fighter's Attack action takes an adjacent enemy fighter out of action, gain 1 glory point. | - | Draknar | - | - | ||||||
B329 | Confusion | Choose two fighters that are adjacent to each other. Place each fighter in the hex that was occupied by the other fighter when you chose them. | - | - | - | BGduplicate | 3/44 (6.82%) | |||||
B368 | Snare | Reaction: Play this during a friendly Hunter's Attack action, after it drives back an enemy fighter. The enemy fighter is dealt 1 damage. | - | - | - | - | ||||||
B396 | Great Fortitude | +1 Wounds. | - | - | - | BGduplicate | 19/44 (43.18%) | |||||
B398 | Great Strength | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | BGduplicate | 37/44 (84.09%) |